Forza Wiki
Forza Wiki
No edit summary
Tag: sourceedit
(Undo revision 69117 by TheRedBird297 (talk))
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{game|fm2|fm3|fm4|fm5|fm6|fm6a|fm7|fh|fh2|fh2ff|fh3|fh4}}
The '''Performance Index''' (commonly abbreviated as '''P.I.''' or '''PI''') is a car performance measuring system first introduced in ''[[Forza Motorsport 2]]''.
 
  +
[[Image:FH3 PerformanceIndex.jpg|200px|right|The Performance Index of an upgraded Koenigsegg One:1 in Forza Horizon 3]]
  +
The '''Performance Index''' - abbreviated as ''P.I.'' or ''PI'' - is a car performance measuring system featured in ''[[Forza Motorsport 2]]'' and all subsequent titles.
   
  +
==Factors==
It displays a vehicle's overall performance value, which is determined by top speed, acceleration, braking, handling, and launch rating, as well as weight. It is shown by letters (F to A, then S, R, P, U, or X) and then a number starting from 100 and capping at either 999 or 1000.
 
  +
The Performance Index evaluates five performance factors scored from 3.0 to 10.0 and assigns a car an alphanumeric performance class starting from 0 and capping at 999 or 1000. Classes group similar cars together, allowing race events to permit entry to certain cars to enable a competitive environment.
   
  +
*'''Speed''' evaluates top speed determined by engine performance and transmission gearing.
Any vehicle's performance index can be increased by applying power-improving and weight-saving upgrades. Players can also decrease their P.I. value by adding weight and using a drivetrain conversion.
 
  +
*'''Handling''' evaluates maximum cornering speeds determined by lateral G force values at {{speed|60}} and {{speed|120}}.
  +
*'''Acceleration''' evaluates acceleration to top speed determined by 0 to {{speed|60}} and {{speed|100}} times.
  +
*'''Launch''' evaluates acceleration from a standstill determined by 0 to {{speed|60}} and {{speed|100}} times.
  +
*'''Braking''' evaluates braking distances determined by braking distances required for {{speed|60}} and {{speed|100}} to 0.
  +
*'''Class''' evaluates overall performance determined by a car's lap time on a simulated test track.<ref>{{ref|https://support.forzamotorsport.net/hc/en-us/articles/360005372033-Performance-Index-and-Classes|Performance Index and Classes|forzamotorsport.net|12-01-2018}}</ref>
   
  +
==Classes==
In the ''Forza Horizon'' games, there are no cars ranked <span style="color:#19A83C;">'''X 999'''</span> by default.
 
  +
===Xbox 360===
 
  +
{|class="table table-widthFull" style="text-align: center"
== Classes ==
 
  +
!style="width:50px"|Class
{|class="wikitable" style="text-align: center; border:2px solid #EB2F83"
 
  +
!''Forza Motorsport 2''
!style="background:#EB3083; border:1px solid"|Class
 
  +
!''Forza Motorsport 3''
!style="background:#EB3083; border:1px solid"|FM2
 
  +
!''Forza Motorsport 4''
!style="background:#EB3083; border:1px solid"|FM3
 
  +
!''Forza Horizon''
!style="background:#EB3083; border:1px solid"|FM4
 
!style="background:#EB3083; border:1px solid"|FH
 
!style="background:#EB3083; border:1px solid"|FM5
 
!style="background:#EB3083; border:1px solid"|FH2+FF7
 
!style="background:#EB3083; border:1px solid"|FM6+FM6:A
 
!style="background:#EB3083; border:1px solid"|FH3
 
 
|-
 
|-
  +
!F
| style="background:#EB3083; border:1px solid"|'''F'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|100-200
+
|100-200
| style="border:1px solid"|100-200
+
|100-200
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!E
| style="background:#EB3083; border:1px solid"|'''E'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|201-275
+
|201-275
| style="border:1px solid"|201-275
+
|201-275
| style="border:1px solid"|100-200
+
|100-200
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|100-300
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!D
| style="background:#1BA9E9; border:1px solid"|'''D'''
 
  +
|0-400
| style="border:1px solid"|0-400
 
| style="border:1px solid"|276-350
+
|276-350
| style="border:1px solid"|276-350
+
|276-350
| style="border:1px solid"|201-300
+
|201-300
| style="border:1px solid"|100-400
 
| style="border:1px solid"|100-500
 
| style="border:1px solid"|301-400
 
| style="border:1px solid"|100-500
 
 
|-
 
|-
  +
!C
| style="background:#E1BA0D; border:1px solid"|'''C'''
 
| style="border:1px solid"|401-550
+
|401-550
| style="border:1px solid"|351-425
+
|351-425
| style="border:1px solid"|351-425
+
|351-425
| style="border:1px solid"|301-400
+
|301-400
| style="border:1px solid"|401-500
 
| style="border:1px solid"|501-600
 
| style="border:1px solid"|401-500
 
| style="border:1px solid"|501-600
 
 
|-
 
|-
  +
!B
| style="background:#DB511B; border:1px solid"|'''B'''
 
| style="border:1px solid"|551-700
+
|551-700
| style="border:1px solid"|426-500
+
|426-500
| style="border:1px solid"|426-500
+
|426-500
| style="border:1px solid"|401-500
+
|401-500
| style="border:1px solid"|501-600
 
| style="border:1px solid"|601-700
 
| style="border:1px solid"|501-600
 
| style="border:1px solid"|601-700
 
 
|-
 
|-
  +
!A
| style="background:#C53419; border:1px solid"|'''A'''
 
| style="border:1px solid"|701-850
+
|701-850
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|601-700
 
| style="border:1px solid"|701-800
 
| style="border:1px solid"|601-700
 
| style="border:1px solid"|701-800
 
 
|-
 
|-
  +
!S
| style="background:#882FF2; border:1px solid"|'''S'''
 
| style="border:1px solid"|851-998
+
|851-998
| style="border:1px solid"|601-700
+
|601-700
| style="border:1px solid"|601-700
+
|601-700
| style="border:1px solid"|601-700
+
|601-700
| style="border:1px solid"|701-800
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|701-800
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!R3
| style="background:#882FF2; border:1px solid"|'''S1'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|701-800
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|701-800
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|701-800
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
 
|-
 
|-
  +
!R2
| style="background:#3C50E6; border:1px solid"|'''S2'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|801-900
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|801-875
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|801-900
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
 
|-
 
|-
  +
!R1
| style="background:#EB2F83; border:1px solid" |'''R3'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|901-999
| style="border:1px solid"|701-800
 
  +
|876-998
| style="border:1px solid"|701-800
 
  +
|901-999
| style="border:1px solid"|701-800
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!U/X
| style="background:#EB2F83; border:1px solid" |'''R2'''
 
  +
|999
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|1000
| style="border:1px solid"|801-900
 
  +
|999
| style="border:1px solid"|801-875
 
  +
|
| style="border:1px solid"|801-900
 
  +
|}
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
===Xbox One & Windows 10===
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
{|class="table table-widthFull" style="text-align: center"
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
!style="width:50px"|Class
  +
!''Forza Motorsport 5''
  +
!''Motorsport'' Series
  +
!''Horizon'' Series
 
|-
 
|-
  +
!E
| style="background:#EB2F83; border:1px solid" |'''R1'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|100-300
| style="border:1px solid"|901-999
 
  +
|
| style="border:1px solid"|876-998
 
| style="border:1px solid"|901-999
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!D
| style="background:#3C50E6; border:1px solid" |'''R'''
 
  +
|100-400
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|301-400
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|100-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!C
| style="background:#EB2F83; border:1px solid" |'''P'''
 
  +
|401-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|401-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|501-600
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!B
| style="background:#EB2F83; border:1px solid" |'''U'''
 
  +
|401-500
| style="border:1px solid"|999
 
  +
|501-600
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|601-700
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!A
| style="background:#19A83C; border:1px solid" |'''X'''
 
  +
|501-600
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|601-700
| style="border:1px solid"|1000
 
  +
|701-800
| style="border:1px solid"|999
 
  +
|-
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
!S
| style="border:1px solid"|999
 
  +
|601-700
| style="border:1px solid"|999
 
  +
|701-800
| style="border:1px solid"|999
 
  +
|
| style="border:1px solid"|999
 
  +
|-
  +
!S1
  +
|
  +
|
  +
|801-900
  +
|-
  +
!S2
  +
|
  +
|
  +
|901-998
  +
|-
  +
!R
  +
|801-900
  +
|801-900
  +
|
  +
|-
  +
!P
  +
|901-998
  +
|901-998
  +
|
  +
|-
  +
!X
  +
|999
  +
|999
  +
|999
 
|}
 
|}
  +
  +
==Notes==
  +
*Performance Index values can be altered by applying [[Upgrades]] to cars but cannot be changed by custom [[Tuning|tunes]].
  +
*''[[Forza Motorsport 6]]'' and ''[[Forza Motorsport 7]]'' do not have Launch ratings.
  +
*In the ''Horizon'' series, there are no cars ranked <span style="color:#19A83C;">'''X 999'''</span> by default.
  +
  +
==References==
  +
<references/>
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
[[Category:Forza Motorsport 2]]
 
[[Category:Forza Motorsport 2]]
Line 191: Line 170:
 
[[Category:Forza Horizon 2 Presents Fast & Furious]]
 
[[Category:Forza Horizon 2 Presents Fast & Furious]]
 
[[Category:Forza Horizon 3]]
 
[[Category:Forza Horizon 3]]
  +
[[Category:Forza Horizon 4]]

Revision as of 06:56, 26 May 2020

The Performance Index of an upgraded Koenigsegg One:1 in Forza Horizon 3

The Performance Index - abbreviated as P.I. or PI - is a car performance measuring system featured in Forza Motorsport 2 and all subsequent titles.

Factors

The Performance Index evaluates five performance factors scored from 3.0 to 10.0 and assigns a car an alphanumeric performance class starting from 0 and capping at 999 or 1000. Classes group similar cars together, allowing race events to permit entry to certain cars to enable a competitive environment.

  • Speed evaluates top speed determined by engine performance and transmission gearing.
  • Handling evaluates maximum cornering speeds determined by lateral G force values at 60 mph (97 km/h) and 120 mph (193 km/h).
  • Acceleration evaluates acceleration to top speed determined by 0 to 60 mph (97 km/h) and 100 mph (161 km/h) times.
  • Launch evaluates acceleration from a standstill determined by 0 to 60 mph (97 km/h) and 100 mph (161 km/h) times.
  • Braking evaluates braking distances determined by braking distances required for 60 mph (97 km/h) and 100 mph (161 km/h) to 0.
  • Class evaluates overall performance determined by a car's lap time on a simulated test track.[1]

Classes

Xbox 360

Class Forza Motorsport 2 Forza Motorsport 3 Forza Motorsport 4 Forza Horizon
F 100-200 100-200
E 201-275 201-275 100-200
D 0-400 276-350 276-350 201-300
C 401-550 351-425 351-425 301-400
B 551-700 426-500 426-500 401-500
A 701-850 501-600 501-600 501-600
S 851-998 601-700 601-700 601-700
R3 701-800 701-800 701-800
R2 801-900 801-875 801-900
R1 901-999 876-998 901-999
U/X 999 1000 999

Xbox One & Windows 10

Class Forza Motorsport 5 Motorsport Series Horizon Series
E 100-300
D 100-400 301-400 100-500
C 401-500 401-500 501-600
B 401-500 501-600 601-700
A 501-600 601-700 701-800
S 601-700 701-800
S1 801-900
S2 901-998
R 801-900 801-900
P 901-998 901-998
X 999 999 999

Notes

  • Performance Index values can be altered by applying Upgrades to cars but cannot be changed by custom tunes.
  • Forza Motorsport 6 and Forza Motorsport 7 do not have Launch ratings.
  • In the Horizon series, there are no cars ranked X 999 by default.

References

  1. "Performance Index and Classes" . forzamotorsport.net . Retrieved 12-01-2018.