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{{game|fm2|fm3|fm4|fm5|fm6|fm6a|fm7|fh|fh2|fh2ff|fh3}}
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{{game|fm2|fm3|fm4|fm5|fm6|fm6a|fm7|fh|fh2|fh2ff|fh3|fh4}}
 
[[Image:FH3 PerformanceIndex.jpg|200px|right|The Performance Index of an upgraded Koenigsegg One:1 in Forza Horizon 3]]
 
[[Image:FH3 PerformanceIndex.jpg|200px|right|The Performance Index of an upgraded Koenigsegg One:1 in Forza Horizon 3]]
The '''Performance Index''' (commonly abbreviated as '''P.I.''' or '''PI''') is a car performance measuring system that has been used since ''[[Forza Motorsport 2]]''.
+
The '''Performance Index''' - abbreviated as ''P.I.'' or ''PI'' - is a car performance measuring system featured in ''[[Forza Motorsport 2]]'' and all subsequent titles.
   
== Overview ==
+
==Factors==
The Performance Index displays a car's overall performance value, determined by five factors rated from 0.0 to 10.0 (with a minimum of 3.0) and usually influenced by weight:
+
The Performance Index evaluates five performance factors scored from 3.0 to 10.0 and assigns a car an alphanumeric performance class starting from 0 and capping at 999 or 1000. Classes group similar cars together, allowing race events to permit entry to certain cars to enable a competitive environment.
* '''Speed:''' How fast the vehicle can go at maximum speed. This is determined by engine power and transmission gearing. Cars that can reach {{speed|268}} or higher, like the [[Koenigsegg One:1]] and [[Plymouth GTX Fast & Furious Edition]], usually have a Speed rating of 10.0.
 
* '''Handling:''' How well the car can handle corners. This is determined by lateral G forces at {{speed|60}} and {{speed|120}}. The Formula One cars and hypercars usually have the best handling in the series.
 
* '''Acceleration:''' How quickly the car can accelerate. This is determined by its 0 - {{speed|60}} and 0 - {{speed|100}} ratings. AWD cars usually have higher Acceleration values than their RWD counterparts.
 
* '''Launch:''' The capability of a car launching from a standing start efficiently (e.g. with minimal to no wheelspin). AWD cars and rear-engine cars usually have the highest Launch values. Launch ratings are normally not shown in ''[[Forza Motorsport 6]]'' and ''[[Forza Motorsport 7]]''.
 
* '''Braking:''' How well the car can brake to a stop. This is determined by distances required for {{speed|60}} - 0 and {{speed|100}} - 0.
 
   
  +
*'''Speed''' evaluates top speed determined by engine performance and transmission gearing.
It is shown by letters (F to A, then S, S1, S2, R, P, U, or X) and then a number starting from 100 and capping at either 999 or 1000 (e.g. P 998).
 
  +
*'''Handling''' evaluates maximum cornering speeds determined by lateral G force values at {{speed|60}} and {{speed|120}}.
  +
*'''Acceleration''' evaluates acceleration to top speed determined by 0 to {{speed|60}} and {{speed|100}} times.
  +
*'''Launch''' evaluates acceleration from a standstill determined by 0 to {{speed|60}} and {{speed|100}} times.
  +
*'''Braking''' evaluates braking distances determined by braking distances required for {{speed|60}} and {{speed|100}} to 0.
  +
*'''Class''' evaluates overall performance determined by a car's lap time on a simulated test track.<ref>{{ref|https://support.forzamotorsport.net/hc/en-us/articles/360005372033-Performance-Index-and-Classes|Performance Index and Classes|forzamotorsport.net|12-01-2018}}</ref>
   
  +
==Classes==
Any vehicle's performance index can be increased by applying power-improving and weight-saving upgrades. Players can also decrease their P.I. value by adding weight and using a drivetrain conversion.
 
  +
===Xbox 360===
 
  +
{|class="table table-widthFull" style="text-align: center"
In the ''Forza Horizon'' games, there are no cars ranked <span style="color:#19A83C;">'''X 999'''</span> by default.
 
  +
!style="width:50px"|Class
 
  +
!''Forza Motorsport 2''
== Classes ==
 
  +
!''Forza Motorsport 3''
{|class="wikitable" style="text-align: center; border:2px solid #EB3083"
 
  +
!''Forza Motorsport 4''
!style="background:#EB3083; border:1px solid"|Class
 
  +
!''Forza Horizon''
!style="background:#EB3083; border:1px solid"|FM2
 
!style="background:#EB3083; border:1px solid"|FM3
 
!style="background:#EB3083; border:1px solid"|FM4
 
!style="background:#EB3083; border:1px solid"|FH
 
!style="background:#EB3083; border:1px solid"|FM5
 
!style="background:#EB3083; border:1px solid"|FH2+FF7
 
!style="background:#EB3083; border:1px solid"|FM6/FM7
 
!style="background:#EB3083; border:1px solid"|FH3
 
 
|-
 
|-
  +
!F
| style="background:#EB3083; border:1px solid"|'''F'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|100-200
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|100-200
| style="border:1px solid"|100-200
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|100-200
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!E
| style="background:#EB3083; border:1px solid"|'''E'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|201-275
+
|201-275
| style="border:1px solid"|201-275
+
|201-275
| style="border:1px solid"|100-200
+
|100-200
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|100-300
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!D
| style="background:#1BA9E9; border:1px solid"|'''D'''
 
  +
|0-400
| style="border:1px solid"|0-400
 
| style="border:1px solid"|276-350
+
|276-350
| style="border:1px solid"|276-350
+
|276-350
| style="border:1px solid"|201-300
+
|201-300
| style="border:1px solid"|100-400
 
| style="border:1px solid"|100-500
 
| style="border:1px solid"|301-400
 
| style="border:1px solid"|100-500
 
 
 
|-
 
|-
  +
!C
| style="background:#E1BA0D; border:1px solid"|'''C'''
 
| style="border:1px solid"|401-550
+
|401-550
| style="border:1px solid"|351-425
+
|351-425
| style="border:1px solid"|351-425
+
|351-425
| style="border:1px solid"|301-400
+
|301-400
| style="border:1px solid"|401-500
 
| style="border:1px solid"|501-600
 
| style="border:1px solid"|401-500
 
| style="border:1px solid"|501-600
 
 
|-
 
|-
  +
!B
| style="background:#DB511B; border:1px solid"|'''B'''
 
| style="border:1px solid"|551-700
+
|551-700
| style="border:1px solid"|426-500
+
|426-500
| style="border:1px solid"|426-500
+
|426-500
| style="border:1px solid"|401-500
+
|401-500
| style="border:1px solid"|501-600
 
| style="border:1px solid"|601-700
 
| style="border:1px solid"|501-600
 
| style="border:1px solid"|601-700
 
 
 
|-
 
|-
  +
!A
| style="background:#C53419; border:1px solid"|'''A'''
 
| style="border:1px solid"|701-850
+
|701-850
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|501-600
+
|501-600
| style="border:1px solid"|601-700
 
| style="border:1px solid"|701-800
 
| style="border:1px solid"|601-700
 
| style="border:1px solid"|701-800
 
 
|-
 
|-
  +
!S
| style="background:#882FF2; border:1px solid"|'''S'''
 
| style="border:1px solid"|851-998
+
|851-998
| style="border:1px solid"|601-700
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|601-700
| style="border:1px solid"|601-700
+
|601-700
| style="border:1px solid"|601-700
+
|601-700
  +
|-
| style="border:1px solid"|701-800
 
  +
!R3
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|
| style="border:1px solid"|701-800
 
  +
|701-800
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|701-800
  +
|701-800
  +
|-
  +
!R2
  +
|
  +
|801-900
  +
|801-875
  +
|801-900
  +
|-
  +
!R1
  +
|
  +
|901-999
  +
|876-998
  +
|901-999
  +
|-
  +
!U/X
  +
|999
  +
|1000
  +
|999
  +
|
  +
|}
   
  +
===Xbox One & Windows 10===
  +
{|class="table table-widthFull" style="text-align: center"
  +
!style="width:50px"|Class
  +
!''Forza Motorsport 5''
  +
!''Motorsport'' Series
  +
!''Horizon'' Series
 
|-
 
|-
  +
!E
| style="background:#882FF2; border:1px solid"|'''S1'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|100-300
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
 
|-
 
|-
  +
!D
| style="background:#3C50E6; border:1px solid"|'''S2'''
 
  +
|100-400
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|301-400
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|100-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
 
|-
 
|-
  +
!C
| style="background:#EB2F83; border:1px solid" |'''R3'''
 
  +
|401-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|401-500
| style="border:1px solid"|701-800
 
  +
|501-600
| style="border:1px solid"|701-800
 
| style="border:1px solid"|701-800
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!B
| style="background:#EB2F83; border:1px solid" |'''R2'''
 
  +
|401-500
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|501-600
| style="border:1px solid"|801-900
 
  +
|601-700
| style="border:1px solid"|801-875
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!A
| style="background:#EB2F83; border:1px solid" |'''R1'''
 
  +
|501-600
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|601-700
| style="border:1px solid"|901-999
 
  +
|701-800
| style="border:1px solid"|876-998
 
| style="border:1px solid"|901-999
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!S
| style="background:#3C50E6; border:1px solid" |'''R'''
 
  +
|601-700
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|701-800
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|801-900
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!S1
| style="background:#EB2F83; border:1px solid" |'''P'''
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|801-900
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|901-998
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!S2
| style="background:#EB2F83; border:1px solid" |'''U'''
 
  +
|
| style="border:1px solid"|999
 
  +
|
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|901-998
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
| style="border:1px solid"|<nowiki>-</nowiki>
 
 
|-
 
|-
  +
!R
| style="background:#19A83C; border:1px solid" |'''X'''
 
  +
|801-900
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
|801-900
| style="border:1px solid"|1000
 
  +
|
| style="border:1px solid"|999
 
  +
|-
| style="border:1px solid"|<nowiki>-</nowiki>
 
  +
!P
| style="border:1px solid"|999
 
  +
|901-998
| style="border:1px solid"|999
 
  +
|901-998
| style="border:1px solid"|999
 
  +
|
| style="border:1px solid"|999
 
  +
|-
  +
!X
  +
|999
  +
|999
  +
|999
 
|}
 
|}
  +
  +
==Notes==
  +
*Performance Index values can be altered by applying [[Upgrades]] to cars but cannot be changed by custom [[Tuning|tunes]].
  +
*''[[Forza Motorsport 6]]'' and ''[[Forza Motorsport 7]]'' do not have Launch ratings.
  +
*In the ''Horizon'' series, there are no cars ranked <span style="color:#19A83C;">'''X 999'''</span> by default.
  +
  +
==References==
  +
<references/>
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
[[Category:Forza Motorsport 2]]
 
[[Category:Forza Motorsport 2]]
Line 204: Line 170:
 
[[Category:Forza Horizon 2 Presents Fast & Furious]]
 
[[Category:Forza Horizon 2 Presents Fast & Furious]]
 
[[Category:Forza Horizon 3]]
 
[[Category:Forza Horizon 3]]
  +
[[Category:Forza Horizon 4]]

Revision as of 06:56, 26 May 2020

The Performance Index of an upgraded Koenigsegg One:1 in Forza Horizon 3

The Performance Index - abbreviated as P.I. or PI - is a car performance measuring system featured in Forza Motorsport 2 and all subsequent titles.

Factors

The Performance Index evaluates five performance factors scored from 3.0 to 10.0 and assigns a car an alphanumeric performance class starting from 0 and capping at 999 or 1000. Classes group similar cars together, allowing race events to permit entry to certain cars to enable a competitive environment.

  • Speed evaluates top speed determined by engine performance and transmission gearing.
  • Handling evaluates maximum cornering speeds determined by lateral G force values at 60 mph (97 km/h) and 120 mph (193 km/h).
  • Acceleration evaluates acceleration to top speed determined by 0 to 60 mph (97 km/h) and 100 mph (161 km/h) times.
  • Launch evaluates acceleration from a standstill determined by 0 to 60 mph (97 km/h) and 100 mph (161 km/h) times.
  • Braking evaluates braking distances determined by braking distances required for 60 mph (97 km/h) and 100 mph (161 km/h) to 0.
  • Class evaluates overall performance determined by a car's lap time on a simulated test track.[1]

Classes

Xbox 360

Class Forza Motorsport 2 Forza Motorsport 3 Forza Motorsport 4 Forza Horizon
F 100-200 100-200
E 201-275 201-275 100-200
D 0-400 276-350 276-350 201-300
C 401-550 351-425 351-425 301-400
B 551-700 426-500 426-500 401-500
A 701-850 501-600 501-600 501-600
S 851-998 601-700 601-700 601-700
R3 701-800 701-800 701-800
R2 801-900 801-875 801-900
R1 901-999 876-998 901-999
U/X 999 1000 999

Xbox One & Windows 10

Class Forza Motorsport 5 Motorsport Series Horizon Series
E 100-300
D 100-400 301-400 100-500
C 401-500 401-500 501-600
B 401-500 501-600 601-700
A 501-600 601-700 701-800
S 601-700 701-800
S1 801-900
S2 901-998
R 801-900 801-900
P 901-998 901-998
X 999 999 999

Notes

  • Performance Index values can be altered by applying Upgrades to cars but cannot be changed by custom tunes.
  • Forza Motorsport 6 and Forza Motorsport 7 do not have Launch ratings.
  • In the Horizon series, there are no cars ranked X 999 by default.

References

  1. "Performance Index and Classes" . forzamotorsport.net . Retrieved 12-01-2018.